

When a player drops, Anno immediately autosaves for the remaining players. So a problem arises during a MP game when one player gets disconnected unexpectedly or Anno 1404 experiences a crash-to-desktop (CTD) for one player. Each players' save file contains profile data that links that specific save to their profile, so although all the "OurCoopGame01.sww" files appear identical, they are not interchangeable between users without breaking acheivements and medals support. So in a three player MP game, when any player saves a game called "OurCoopGame01.sww", it saves on both other players' computers as well at the same time.


For each game save, it requires all MP players to have a unique version of that exact save file on their own computers. This is chiefly necessary in multiplayer games.Īnno 1404 handles multiplayer (MP) saving in a less than desirable way. This save game protection is all well and good, however, there are certain times when you may legitimately need to edit a save game file in order to allow you to re-enable achievements and medals for that save. This save file protection is done so that, through the Gateway to the World web portal, players can upload and download save files to admire others' fantastic efforts, but those saves are linked to the original player's profile to prevent others from incorrectly receiving achievements and medals upon loading the save. The save game (.sww) files have similar protection in order to prevent a user from downloading another user's save game and then meeting all the achievements and medals requirements already reached in that save file (such as have 50,000 inhabitants worldwide). rda asset archives can be modified or the game will disable achievements and medals. 2.1 Multiplayer games - dropped playersĪnno 1404 has built-in protection to prevent editing of files.
